Файл CV
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Senior UI/UX

Gender Мужчина

address Кишинев

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Soft Skills

Personal Qualities:

  • English - A1-A2
  • Mindset
  • Maturity
  • Proactivity
  • Result oriented
  • Reliability
  • Responsibility & ownership

Personal Efficiency:

  • Time management
  • Prioritization
  • Estimation
  • Stress management
  • Continuous learning

Interpersonal Efficiency:

  • Project Roles (Scrum)
  • Meetings (Scrum)
  • Work on a project with designer as team player
  • Work on a project with PO, PM, BA, dev., QA
  • Communication skills
  • Conflict management
  • Building relationships
  • Articulating design decisions

Basic Skills

Visual:

  • Visual style (Typography, colors, elevations)
  • Grids & Breakpoints
  • Visual hierarchy
  • Gestalt principles
  • UI Kit
  • Atomic Design
  • Design systems

UX:

  • Usability
  • Mental models
  • Cognitive biases
  • Usability heuristics
  • Cognitive walkthrough
  • Accessibility

Process:

  • Agile
  • Waterfall
  • Scrum
  • Kanban
  • Lean UX
  • Design process
  • Design workshops facilitation
  • Design sprints
  • Pair design
  • Service design

Hard Skills

Planning:

  • Kick off prep
  • Kick off facilitation, Stakeholders interview
  • Discovery planning
  • Managing design debt
  • UX documentation (Reviews and reports)
  • UX strategy and design roadmap
  • Business model canvas
  • Value proposition model
  • CrustDev

Research:

  • Domain expert interview
  • Design brief
  • User interview
  • Surveys
  • Autoethnography
  • Diary study
  • Focus groups
  • Competitors analysis
  • UX analytics
  • Metrics

Analysis:

  • Personas / Roles
  • Empathy map
  • CJM
  • Problem framing / Scope
  • User story
  • User story map
  • Jobs story & JTBD

Ideation:

  • Brainstorming techniques
  • Mood boards
  • Information architecture
  • Card sorting
  • Scenarios, Task flows
  • User flow diagram
  • Use case diagram
  • Use cases
  • Service blueprint
  • BPMN

Prototyping:

  • Sketching & Wireframing
  • Prototyping
  • Responsive design
  • iOS design
  • Android design
  • Desktop design
  • Content strategy
  • Taxonomy
  • UX copywriting
  • Animation
  • Data visualization

Validation:

  • Hypothesis validation
  • A/B/N testing
  • Usability testing
  • Guerrilla testing
  • Usability testing reports

Senior+ Skills:

  • Mentoring
  • Design team management
  • Leading designers on a project
  • Technical interviews
  • Technical assessment
  • Design critique
  • Design Ops

Experience

Funky Monkey Studio (May 2022 - Mar 2025)

  • Lead UX/UI Designer
  • Mobile Game Interface Design
  • UI Asset Creation
  • 2D Illustration & Iconography
  • Animation & Motion Design
  • VFX Planning and Design
  • Cross-Platform UX/UI Strategy
  • Team Leadership & Collaboration
  • Iterative Design & Feedback

Ennsoft (Oct. 2017 - Apr. 2024)

  • Lead UX/UI Designer & Level Designer
  • UX/UI Design
  • UI Asset Creation
  • 2D Illustration & Iconography
  • VFX Planning & Integration
  • Animation & Motion Design
  • Level Design
  • Gameplay Flow Optimization
  • Collaboration with Teams

Foreman (Oct. 2021 - Feb. 2022)

  • Head of Design
  • Project Management
  • Interface Design
  • Asset Preparation
  • Documentation & Annotations
  • Guidelines & Specifications
  • Design Handoff Tools
  • Collaboration with Development Team

Creamo (Apr 2021 - Jan 2022)

  • Head Of Design
  • Project Management
  • Interface Design
  • Asset Preparation
  • Documentation & Annotations
  • Guidelines & Specifications
  • Design Handoff Tools
  • Collaboration with Development Team

LONDON DESIGN SCHOOL (Sep 2017 - Jan 2021)

  • Senior UX/UI Designer
  • Interface Design
  • UI Asset Creation
  • 2D Illustration & Iconography
  • Website Interface Design
  • Collaboration

Glomma games (Apr 2018 - Jan 2020)

  • Senior UX/UI Designer
  • Interface Design
  • Wireframing & Prototyping
  • Collaboration with Game Designers
  • Design Systems Development
  • User Research & Testing
  • Cross-Platform Design
  • Collaboration with Developers
  • Mentorship & Team Leadership
  • Iterative Design & Improvement

Bünde - Organic & Natural cosmetics (Sep 2013 - Jan 2019)

  • Lead UX/UI Designer
  • Actively participate in design meetings
  • Assist in developing the Design Delivery Schedule
  • Work with the team on new design challenges
  • Ensure accuracy and precision in all projects
  • Lead and mentor an experienced design team
  • Evaluate and motivate designers
  • Effectively manage workload distribution
  • Develop and refine UX architecture

Lama games (Mar 2016 - Jan 2018)

  • Senior - UX/UI Designer
  • User Interface Design
  • UI Asset Creation
  • 2D Illustration & Iconography
  • VFX Planning & Integration
  • Animation & Motion Design

RHONE- cosmetics UK (Jan 2010 - Aug 2015)

  • Senior - UX/UI Designer
  • Interface Design
  • UI Asset Creation
  • 2D Illustration & Iconography
  • Animation & Motion Design
  • Website Interface Design
  • Collaboration

KLUEZ -Vegan food (Jun 2009 - Aug 2012)

  • Middle UX/UI Designer
  • Website and Mobile App Design
  • Wireframing & Prototyping
  • UI Design and Visual Assets
  • User Research and Testing
  • Collaborative Work with Developers
  • Responsive Design
  • Continuous Improvement.

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